THIS PROJECT IS A COMBINATION OF BOTH GAMES PREPARED WITH WEB2 TOOLS AND CLASSROOM ACTIVITIES ORGANIZED AS NOT TECHNOLOGY-DRIVEN. LEARNING METHODS CAN BE VARIOUS DURING THE LESSON AND EACH STUDENT HAS A DIFFERENT LEARNING STYLE, SO ACTIVITIES SHOULD APPEAL TO ALL STUDENTS, TOO.WITH THIS PROJECT, WE AIM TO CREATE A CLASSROOM ENVIRONMENT PLANNED WITH DIFFERENT LEARNING METHODS. THESE METHODS INCLUDE BOTH ONLINE AND OFFLINE ACTIVITIES.ONLINE ONES WILL BE PREPARED WITH WEB2 TOOLS AND OFFLINE ONES WILL BE PREPARED